﻿---@class UnityEngine.Collision : System.Object
---@field public relativeVelocity UnityEngine.Vector3
---@field public rigidbody UnityEngine.Rigidbody
---@field public collider UnityEngine.Collider
---@field public transform UnityEngine.Transform
---@field public gameObject UnityEngine.GameObject
---@field public contacts table
---@field public impulse UnityEngine.Vector3
local m = {}
---@return System.Collections.IEnumerator
function m:GetEnumerator() end
return m
